CUBICLE 7

WARHAMMER RPG THE OLD WORLD GAME MASTERS GUIDE (Special Order)

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Prix normal 54.99 $ CAD
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WARHAMMER RPG THE OLD WORLD GAME MASTERS GUIDE (Special Order)
54.99 $ CAD
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SKU: 9781787890299
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🛒 What's a Special Order? We don't keep this one on our shelves — it's a Special Order title we bring in from our distributor just for you. Add it to your cart like any other product; once you order, we place it with our distributor and ship it your way. Because it's ordered on demand, it arrives a little later than an in-stock item — expect at least 2 weeks before it reaches you, and we cannot promise a date.

🛒 C'est quoi une commande spéciale ? On ne garde pas cet article en stock — c'est un titre en commande spéciale qu'on fait venir de notre distributeur juste pour vous. Ajoutez-le au panier comme n'importe quel produit ; dès votre commande, on le commande chez notre distributeur et on vous l'expédie. Comme il est commandé sur demande, il arrive un peu plus tard qu'un article en stock — compte au moins 2 semaines avant de le recevoir, et on ne peut pas promettre de date.

⚠️ Special order — final sale: we order this specifically for you from our distributor, so it cannot be cancelled or refunded and ships a bit later than an in-stock item. If Poké Jeux is unable to fulfill it (e.g. distributor allocation), you are refunded in full — no fee.

⚠️ Commande spéciale — vente finale : nous commandons cet article spécifiquement pour vous chez notre distributeur ; il ne peut être annulé ni remboursé et est expédié un peu plus tard qu'un article en stock. Si Poké Jeux ne peut l'honorer (ex. allocation du distributeur), vous êtes remboursé en totalité — sans frais.

This 192 page full colour hardback provides Gamemasters with tools and guidance used when running the game. Combined with the core rules in the Player's Guide, it's everything your group needs for a Warhammer: the Old World Roleplaying Game campaign.

• Practical, expert gamemaster advice for first-time GMs, specific to the system and setting of the Warhammer: the Old World Roleplaying Game.

• Directions on how to use tools like your Grim Portent, Contacts, and Dark Threads of connected NPCs to create an amazing campaign experience that engages your players.

• Embellishment of the core setting of Talagaad and its inhabitants, along with guidance on how to adapt your campaigns to other settings.

• Rules for magic items, downtime Events, and Paths to Corruption, that you can use to surprise your players.

• A massive bestiary of Allies and Adversaries, including not just dozens of NPCs profiles but named examples of those types, with plot hooks, agendas, and conspiracies to use in your game.

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