FINAL FANTASY

Dion, Bahamut's Dominant // Bahamut, Warden of Light (FIN-428) - FINAL FANTASY: (enchantment, Extended Art) Foil

4.5(1201 reviews)
Regular price 12.65 $ CAD
Sold out
Shipping calculated at checkout.
SKU: MTG-FIN-428-F-VLXM0QW0U6-1

Out of stock

Condition: Near Mint

Add 25.00 $ to unlock a free gift!

Dion, Bahamut's Dominant // Bahamut, Warden of Light (FIN-428) - FINAL FANTASY: (enchantment, Extended Art) Foil
12.65 $ CAD
Near Mint
Canadian-owned & operated
Free shipping on $200+ CAD
Free gift from $25+ CAD
100% authentic guaranteed
Collectors also buy
Payment and security

Your payment information is processed securely.

  • American Express
  • Apple Pay
  • Bancontact
  • Diners Club
  • Discover
  • Google Pay
  • Mastercard
  • PayPal
  • Shop Pay
  • Visa
Legendary Creature — Human Noble Knight // Legendary Enchantment Creature — Saga Dragon
Rare
Kevin Glint
Standard
Future
Historic
Timeless
Gladiator
Pioneer
Explorer
Modern
Legacy
Pauper
Vintage
Penny
Commander
Oathbreaker
Standardbrawl
Brawl
Alchemy
Pauper Commander
Duel
Oldschool
Premodern
Predh
Dragonfire Dive — During your turn, Dion and other Knights you control have flying.

When Dion enters, create a 2/2 white Knight creature token.

4WW, T: Exile Dion, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.

//

Bahamut, Warden of Light

(As this Saga enters and after your draw step, add a lore counter.)

[I] [II] Wings of Light — Put a +1/+1 counter on each other creature you control. Those creatures gain flying until end of turn.

[III] Gigaflare — Destroy target permanent. Exile Bahamut, then return it to the battlefield (front face up).

Flying
Dragonfire Dive — During your turn, Dion and other Knights you control have flying.
When Dion enters, create a 2/2 white Knight creature token.
, : Exile Dion, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.

(As this Saga enters and after your draw step, add a lore counter.)
I, II — Wings of Light — Put a +1/+1 counter on each other creature you control. Those creatures gain flying until end of turn.
III — Gigaflare — Destroy target permanent. Exile Bahamut, then return it to the battlefield (front face up).
Flying

Recently viewed