Super pleased with everything i received and the variety of different packs! From placing an order to delivery wad about 1 week exactly, super fast!
Poké Jeux Mystery Box – Summer Deluxe Collector’s Edition – Starter | Trainer | Master
🛒 What's a Special Order? We don't keep this one on our shelves — it's a Special Order title we bring in from our distributor just for you. Add it to your cart like any other product; once you order, we place it with our distributor and ship it your way. Because it's ordered on demand, it arrives a little later than an in-stock item — expect at least 2 weeks before it reaches you, and we cannot promise a date.
🛒 C'est quoi une commande spéciale ? On ne garde pas cet article en stock — c'est un titre en commande spéciale qu'on fait venir de notre distributeur juste pour vous. Ajoutez-le au panier comme n'importe quel produit ; dès votre commande, on le commande chez notre distributeur et on vous l'expédie. Comme il est commandé sur demande, il arrive un peu plus tard qu'un article en stock — compte au moins 2 semaines avant de le recevoir, et on ne peut pas promettre de date.
⚠️ Special order — final sale: we order this specifically for you from our distributor, so it cannot be cancelled or refunded and ships a bit later than an in-stock item. If Poké Jeux is unable to fulfill it (e.g. distributor allocation), you are refunded in full — no fee.
⚠️ Commande spéciale — vente finale : nous commandons cet article spécifiquement pour vous chez notre distributeur ; il ne peut être annulé ni remboursé et est expédié un peu plus tard qu'un article en stock. Si Poké Jeux ne peut l'honorer (ex. allocation du distributeur), vous êtes remboursé en totalité — sans frais.
Battles of Napoleon is an epic wargame series that simulates the most famous battles of Napoleon on a Tactical level sharing the same basic rules.
The series portrays the most important aspects of battles of the Napoleonic era with easy to learn and remember rules, intuitive mechanics and procedures. Players may focus on taking decisions and playing rather than consulting rules.
The system focusses on the "cat-and-mouse game" of coordination and timing of the various formations of the different arms without too much crunchy chrome.
Infantry was the predominant and most important element in every European army of the period. It usually formed between 60 and 90 per cent of an army in battle, and was both the cheapest and the most versatile type of troops. The foot soldiers had to endure most of the fighting and casualties. Depending on their task, they were either deployed in line (fire power), column (maneuver and assault) or square formation (protection against enemy cavalry).
Cavalry were screening the own army and provided the shock element on a Napoleonic battlefield. Due to their shock power they fixed enemy infantry and forced them to take shelter in square formation. If infantry failed to form square they were overrun. If infantry was fixed in semi-static squares they were very vulnerable to artillery fire.
Artillery, the queen of the battlefield, was on the one hand having devastating effects on square and closely packed formations, on the other hand artillery alone was extremely vulnerable when getting charged by enemy units.
Generals are tasked with taking advantage of favorable terrain like the famous Duke of Wellington who mastered the reverse slope tactic.
By a simple game mechanic, players will never know the exact strength and power of an enemy unit. Units have a number of strength points that will gradually decrease while engaged with enemy units.
An innovative chit-based Command system, where players randomly draw activation chits determines which army may activate a formation, leads to highly interactive game play. Reaction follows action. We bring the chit-based Command system to a new level: In this games series, players decide which formation is activated when a chit is drawn. A formation may be activated several times per turn. But by each new activation it performs less effective.
During a game turn the players are under constant pressure to decide which formation to activate. By efficient timing of activation players are in the "driver's seat" to dictate the pace of a battle.
Formations are given orders at the beginning of a game turn and are therefore limited by the actions they can perform on the battlefield. The more "aggressive" orders formations will receive, the more likely is the army will collapse due to fatigue. On the other hand, an army is more likely to gain the initiative on the battlefield by "aggressive" orders.
The scale of the series is appr. 150 meters per hex, infantry units are battalions, artillery is batteries and cavalry is represented as regiments.
Quatre Bras 1815, depicting the encounter at the Quatre Bras crossroads, is the second volume in this series. Special rules like the possibility to activate the French light cavalry brigade, the defense of special structures, the possible arrival of d'Erlon's I Corps add distinctive flavor of the battle.
On commande les comics DC en un seul lot chez notre distributeur, qui impose un minimum. Il te manque 50.00 $ de comics DC pour atteindre 50.00 $.
Ou monte à 150.00 $ de comics DC et on passe la commande chez le distributeur tout de suite, sans attendre que le lot se remplisse.
Le reste de ton panier n’est pas touché.