ATLAS GAMES

WITCHES OF THE REVOLUTION (Special Order)

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WITCHES OF THE REVOLUTION (Special Order)
44.99 $ CAD
Canadian-owned & operated
Free shipping on $200+ CAD
Free gift from $25+ CAD
100% authentic guaranteed
SKU: 9781589781795
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⚠️ Special order — final sale: we order this specifically for you from our distributor, so it cannot be cancelled or refunded and ships a bit later than an in-stock item. If Poké Jeux is unable to fulfill it (e.g. distributor allocation), you are refunded in full — no fee.

⚠️ Commande spéciale — vente finale : nous commandons cet article spécifiquement pour vous chez notre distributeur ; il ne peut être annulé ni remboursé et est expédié un peu plus tard qu'un article en stock. Si Poké Jeux ne peut l'honorer (ex. allocation du distributeur), vous êtes remboursé en totalité — sans frais.

Number of Players: 1-4
Playing Time: 30-60 Minutes
Recommended Ages: 13+

The Revolution has come! In Colonial America, players lead groups of witches who must fight to see their fledgling nation rise up and achieve freedom from tyranny.

Each coven builds from a modest start, recruiting ever-more-powerful allies and relics. Mundane, military, and supernatural challenges arise at a quickening pace. If unaddressed, they overwhelm the revolutionaries and the war is lost. But the fruits of small successes lead inexorably to progress against the more important objectives that can secure ultimate victory against the British.

The colonies of the Americas were a haven for the persecuted. But now, those who would have freedom must fight for it!

• Each player’s deck is a coven of witches. More powerful witches, recruited as the game progresses, expand each coven’s power and capabilities.
• Players must overcome events like the destruction of patriot smithies, desecration of sacred ground, and vilification of witch-hunters.
• As events are overcome, progress is made against larger objectives like imbuing the Liberty Bell with power, deposing the British governor, and even resurrecting Benjamin Franklin. If too many events go without resolution, or tyranny presses too vigorously, the Revolution fails and the players lose.
• A subtly different deck-builder where decks are tuned and upgraded rather than simply built, with less powerful cards winnowed automatically.

Witches of the Revolution.pdf

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