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PF194 SKY KING'S TOMB 2: CULT OF THE CAVE WORM (Special Order)

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PF194 SKY KING'S TOMB 2: CULT OF THE CAVE WORM (Special Order)
33.99 $ CAD
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SKU: 9781640785342
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⚠️ Special order — final sale: we order this specifically for you from our distributor, so it cannot be cancelled or refunded and ships a bit later than an in-stock item. If Poké Jeux is unable to fulfill it (e.g. distributor allocation), you are refunded in full — no fee.

⚠️ Commande spéciale — vente finale : nous commandons cet article spécifiquement pour vous chez notre distributeur ; il ne peut être annulé ni remboursé et est expédié un peu plus tard qu'un article en stock. Si Poké Jeux ne peut l'honorer (ex. allocation du distributeur), vous êtes remboursé en totalité — sans frais.

Format: 96 pages, softcover

Recommended Age: All ages

Finding a legendary tomb requires tracking an equally legendary cave worm said to dwell there. As the adventurers set out from Highhelm, they must brave the Darklands' dangers, navigate a treacherous fey city, and recover the relic that retraces the cave worm's path. Yet in doing so, they learn of nefarious rivals who also seek the tomb—rivals the adventurers might stop by infiltrating an unforgiving underground metropolis.

"Cult of the Cave Worm" is a Pathfinder adventure for four 5th-level characters, continuing the Sky King's Tomb Adventure Path, a three-part monthly campaign in which a group of adventurers travel deep underground to discover a legendary dwarven king's tomb, seek subterranean treasures, and heal millennia-old injustices—all while stopping an ambitious villain from weaponizing those same discoveries. This adventure also includes a study of cave worm ecology, a gazetteer of the duergar city Hagegraf, potent relics, and several monsters to threaten underground explorers.

Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world's oldest fantasy RPG.

Writer: Scott D. Young

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