⚠️ Special order — final sale: we order this specifically for you from our distributor, so it cannot be cancelled or refunded and ships a bit later than an in-stock item. If Poké Jeux is unable to fulfill it (e.g. distributor allocation), you are refunded in full — no fee.
⚠️ Commande spéciale — vente finale : nous commandons cet article spécifiquement pour vous chez notre distributeur ; il ne peut être annulé ni remboursé et est expédié un peu plus tard qu'un article en stock. Si Poké Jeux ne peut l'honorer (ex. allocation du distributeur), vous êtes remboursé en totalité — sans frais.
The Underworld calls! Can you resist its dark lure? Deep within the Underworld of 13th Age’s Dragon Empire lie adventure and treasure—as well as madness and death. But what is reward without risk? The Book of the Underworld uncovers the secrets of this vast and mysterious realm, including:
• The lands of the Underworld: the Underland, the kingdoms of the Hollow Realms, and what lies within the Deeps
• The mighty dwarven city of Forge, rallying point for the inevitable war to reclaim Underhome
• The domains of the Silver Folk elves, and their underground icons: She Who Spins in Darkness, and He Who Weaves with Joy
• The threats of Malice, the Drowfort, and the four kingdoms of the Mechanical Sun
• Forgotten gods, the gnome academy of magic, monsters, magic treasure, and more!
You’ll also find rules for traveling in the Underworld—including ways to make travel montages more interesting (and hazardous!)—and advice for GMs who want to create adventures and campaigns set in the Underworld.
Made in the USA.