Super pleased with everything i received and the variety of different packs! From placing an order to delivery wad about 1 week exactly, super fast!
Poké Jeux Mystery Box – Summer Deluxe Collector’s Edition – Starter | Trainer | Master
🛒 What's a Special Order? We don't keep this one on our shelves — it's a Special Order title we bring in from our distributor just for you. Add it to your cart like any other product; once you order, we place it with our distributor and ship it your way. Because it's ordered on demand, it arrives a little later than an in-stock item — expect at least 2 weeks before it reaches you, and we cannot promise a date.
🛒 C'est quoi une commande spéciale ? On ne garde pas cet article en stock — c'est un titre en commande spéciale qu'on fait venir de notre distributeur juste pour vous. Ajoutez-le au panier comme n'importe quel produit ; dès votre commande, on le commande chez notre distributeur et on vous l'expédie. Comme il est commandé sur demande, il arrive un peu plus tard qu'un article en stock — compte au moins 2 semaines avant de le recevoir, et on ne peut pas promettre de date.
⚠️ Special order — final sale: we order this specifically for you from our distributor, so it cannot be cancelled or refunded and ships a bit later than an in-stock item. If Poké Jeux is unable to fulfill it (e.g. distributor allocation), you are refunded in full — no fee.
⚠️ Commande spéciale — vente finale : nous commandons cet article spécifiquement pour vous chez notre distributeur ; il ne peut être annulé ni remboursé et est expédié un peu plus tard qu'un article en stock. Si Poké Jeux ne peut l'honorer (ex. allocation du distributeur), vous êtes remboursé en totalité — sans frais.
Demons, Necromancy & High-Level Magic
The worlds of fantasy are vast and diverse. Whether steeped in philosophy and existentialism, or action and carnage, the one commonality to all tales of fantasy is the influence of the supernatural on the natural world. Mages, wizards and sorcerers force the world to bend to their will. They grab the the fundamental essence of the universe and force it to do their bidding.
Advanced Sorcery adds new options to players of the Magic World game, as well as other Basic Roleplaying-based roleplaying games. The magic systems in this book may be used alongside the Sorcery rules from Magic World , or replace them. As with all rules additions, the Chronicler and players are the final arbiters of the need for new material. If you do add these new systems to an existing campaign world, consider how they can be introduced. Perhaps different cultures in your world are the lorekeepers of individual magic systems. Possibly a great network of mages share these secrets amongst themselves. But in the end, remember that it’s magic; it requires logic as a roaring fire needs dousing with water: not at all.
Within this book are seven chapters:
• Advanced Sorcery: over two dozen new powerful sorcery spells to add to your sorceror’s repertoire.
• Deep Magic: Mages learn to pull and re-weave the threads that form the web of reality, rather than learning magic by rote and formula.
• The Summoner’s Art: Expands the rules for summoning demons and elementals.
• Glyphs: Magical symbols which can be used for intricate and devastating effects.
• Necromancy: Whether to cheat or enslave death, necromancers are among the most foul magicians ever known.
• Arete: A mystical system of power for characters of vast skill potential. Now, when your character achieves 100+ in skills such as Navigate, Art, etc., great things may be accomplished.
• Herbalism: Details simple and natural concoctions of herbs which can heal, harm or entrance the imbiber.
Edited by Ben Monroe. Cover art by Ilich Henriquez. 128 pages. 8.5 x 11" perfect-bound paperback.
We order DC comics in a single batch from our distributor, who sets a minimum. You need 50.00 $ more in DC comics to reach 50.00 $.
Or reach 150.00 $ in DC comics and we place the distributor order right away, without waiting for the batch to fill.
Everything else in your cart is unaffected.