STEVE JACKSON

GURPS 4E HOW TO BE A GURPS GM (Special Order)

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GURPS 4E HOW TO BE A GURPS GM (Special Order)
22.99 $ CAD
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SKU: 9781556348082
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⚠️ Special order — final sale: we order this specifically for you from our distributor, so it cannot be cancelled or refunded and ships a bit later than an in-stock item. If Poké Jeux is unable to fulfill it (e.g. distributor allocation), you are refunded in full — no fee.

⚠️ Commande spéciale — vente finale : nous commandons cet article spécifiquement pour vous chez notre distributeur ; il ne peut être annulé ni remboursé et est expédié un peu plus tard qu'un article en stock. Si Poké Jeux ne peut l'honorer (ex. allocation du distributeur), vous êtes remboursé en totalité — sans frais.

Dimensions: 11" x 8.5" x 0.25"

How to Be a GURPS GM is a foundational guide to the most flexible roleplaying system ever created, perfect for both novices and long-time players who want to get even more out of their campaigns.

This volume is a condensed compendium of the vast storytelling resources available in GURPS Fourth Edition core books, worldbooks, and sourcebooks. Inside, you'll find:

• A guide to building characters that look just the way they do in your imagination

• Instructions for customizing combat - it can be as cinematic, deadly, or tactical as you want

• An overview of all the worlds and settings in the GURPS Fourth Edition line, so you know what supplements will be most useful for the campaign you want to run

• Strategies and tops for designing balanced and exciting encounters

• A guide to running your first adventure, with lots of examples and troubleshooting techniques

• Canonical insight and answers from GURPS Line Editor Sean "Kromm" Punch

The greatest strength of GURPS - the ability to do anything - has also at times been its biggest challenge to new players. Now, with How to Be a GURPS GM, it's easy to unleash the game's full potential!

How to Be a GURPS GM requires the GURPS Basic Set, Fourth Edition.

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