⚠️ Special order — final sale: we order this specifically for you from our distributor, so it cannot be cancelled or refunded and ships a bit later than an in-stock item. If Poké Jeux is unable to fulfill it (e.g. distributor allocation), you are refunded in full — no fee.
⚠️ Commande spéciale — vente finale : nous commandons cet article spécifiquement pour vous chez notre distributeur ; il ne peut être annulé ni remboursé et est expédié un peu plus tard qu'un article en stock. Si Poké Jeux ne peut l'honorer (ex. allocation du distributeur), vous êtes remboursé en totalité — sans frais.
A step by step guide to creating and running Rifts adventures (and role-playing games in general). A how to manual by Kevin Siembieda plus viewpoints, suggestions and additional material by other Palladium Game Masters, including Erick Wujcik, Wayne Breaux Jr., and Bill Coffin. Real life playing experiences and lots of examples are presented.
Over 200 adventure ideas (101 adventure ideas for North America, 32 'Burb adventure ideas, plus 10 other adventure ideas, 47 Archetypes, random tables and examples).
• Where to find ideas and how to build them into adventures.
• Game Master tips on structuring and running adventures.
• Creation rules for towns, cities and mercenary companies.
• Rules for creating secret organizations and traveling shows.
• Archetypes for building characters and creating adventures.
• The 'Burbs - more details than ever before.
• Apocalyptic Earth - towns, barbarians and Dark Age myths.
• The Rifts - different types and effects presented in random tables.
• Game Master tips galore by Kevin Siembieda and others!